Top Shelf Apps for week of March 16, 2010New apps added every Tuesday! |
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Reviews
Review: Battle of Puppets - It’s Not Over Until the Fat Puppet Sings!
Price: $1.99
App Store Link: Full / No Lite Version
Verdict: Love it!
Replay Value: High
Pros: Beautiful artwork; fun gameplay; good use of touchscreen; lots of content
Cons: No Multiplayer
Bottom Line: Battle of Puppets is a beautifully animated, simple, straightforward, and well-balanced castle vs. castle app, perfect for casual play, but with enough complexity to keep it interesting. Simply put: A must have for any fan of the genre.
If you think opera is boring, then you’ve obviously never played Battle of Puppets. Battle of Puppets is a beautifully animated castle vs. castle style app that pits five opera-themed armies against each other. Each of the puppet armies is led by a renowned opera heroine, such as Madama Butterfly, Carmen, or Valkiria, who grant their armies various special attributes.
For those not familiar with the castle vs. castle genre, basic gameplay consists of sending armies or individual units--each with a specific strength and weakness--to attack and destroy your opponent’s castle, all while defending your castle from similar attacks. The heart of the genre rests in discovering the proper strategy to win each unique battle.
The iPhone has seen a flood of these titles over the last year, but what separates Battle of Puppets from competitor apps is not any revolutionary re-imaginations of the genre, but instead a focus on optimizing and perfecting the castle vs castle experience for the iPhone. One of the first things players will notice as they begin their military campaign across the country side, is the care that went into creating the charmingly animated puppets and unique, cartoonish backdrops for each locale.
As the game progresses, players will begin to notice the nuance Battle of Puppets brings to the table, including the significance of the environment, such as day, night, hot, and cold, on the battlefield. In addition to the beautiful atmosphere, players can unlock unique touchscreen gestures called “professions” that give them quick access to special abilities on the battlefield, such as haste, stun, and repair just to name a few.
Overall, Battle of Puppets offers one of the best castle vs. castle experiences on the iPhone. It provides a beautiful and fun-filled castle vs. castle experience with plenty of content, and all optimized for the iPhone OS. In this reviewer’s opinion, the only thing this app is missing is a multiplayer mode. If you’re a fan of the genre, this is definitely an app you don’t want to miss.
Review: Grand Theft Auto - Chinatown Wars
Price: $9.99
App Store Link: Full / No Lite Version
Verdict: Love it!
Replay Value: Very High
Pros: Authentic GTA gameplay experience; Tons of content; impressive implementation; the same GTA game seen on DS and PSP; Half the price of DS and PSP version.
Cons: Eagle-eye view sometimes awkward. Virtual control-pad not as precise as other portable systems.
Bottom Line: Grand Theft Auto: Chinatown Wars is one of the first major portable titles—if not the first—to arrive on DS, PSP, and iPhone without being watered down. If you’re a fan of GTA-style games or simply looking for a game with lots of content GTA: Chinatown Wars is a great deal. And for those of you not familiar with the series, it’s primarily meant for mature audiences. Don't say I didn't warn you!
The Grand Theft Auto series doesn’t need much of an introduction. It’s notoriously one of the crudest, most violent, profane, crime-filled video games series of all time, and Grand Theft Auto: Chinatown Wars is no exception. This game goes out of its way to earn its explicit 17+ rating and is definitely not meant for the squeamish.
First appearing for the Nintendo DS in early 2009 and later the Sony PSP, Chinatown Wars has made its way to iPhone less than a year after its initial release. And amazingly, this full-fledged version of the game hasn’t been dumbed down. In fact, the iPhone version manages to combine the touch screen elements taken from the DS with the single screen version from the PSP, creating for a great gameplay experience.
Just like one would expect from a GTA game, players take on the role of a criminal antihero caught in the downward whirlpool of the events surrounding him. Players will find themselves protecting turf, stealing cars, selling drugs, killing thugs, and dodging cops with the option to follow a compelling storyline or just sadistically rampage through the city.
The app uses a virtual on screen controller with analog stick and buttons that’s become standard on many iPhone games. The controls work reasonably well. That said, they’re probably the biggest drawback to the iPhone adaptation, lacking the same kind of precision control one would expect on a more conventional portable gaming system. This, however, is only a small setback in an otherwise awesome game.
Players will have many of the standard gadgets they’re used to from recent GTA games, including a slue of menu options accessible from your in-game PDA. The PDA allows players to read incoming emails (usually missions), access the Liberty City map, complete with GPS functionality and points of interest, view game stats such as “people killed,” review mission briefings, select radio stations, and so on.
Overall, Grand Theft Auto: Chinatown Wars is a major step forward for iPhone gaming. This app helps the iPhone to stand side-by-side the other big boys in portable gaming. In fact, the iPhone version holds a few advantages over its competitors. The most obvious is the price point. At $9.99 Chinatown Wars is half the price of the DS version or one-third the price of the PSP version. Next, the iPhone version is debatably the most portable version of the game, always there to play anywhere you might take your cell phone. But in the end, I think one of my favorite features of the iPhone version is the option to use a specified music playlist from your iPhone library as a radio station. There’s nothing like boosting cars, collecting on contracts, and dodging the fuzz along to your own custom soundtrack.
Review: Battleship for iPhone Blows Old Fashion Board Games out of the Water!
Price: $2.99
App Store Link: Full / No Lite Version
Verdict: Love it!
Replay Value: Very High
Pros: A smartly made version of classic Battleship with some fun new modes.
Cons: All multiplayer is local; no internet multiplayer
Bottom Line: If you’re a fan of Battleship, it’s hard to go wrong with this app. EA did a great job breathing new life into an old gaming concept when bringing this title to the iPhone.
Battleship for iPhone is just about everything you’d expect and more. The app includes classic mode, two alternative play modes (including one with super weapons), single and multiplayer modes, and various unlockables.
One of the fun things about Battleship on iPhone is that it creates an authentic battleship experience without the need to dust off that pesky imagination you’ve been trying to forget about. In classic mode, just like the original, you get to take turns making single shots on a 10 by 10 grid, trying to blindly snipe your opponent’s ships. But unlike the board game, the app fills in the imaginary blanks with fun animations and sound effects to create a more in-depth and enjoyable gameplay experience. And bonus, there’s no need for you to keep track of those tiny little pegs.
If classic mode is too boring for you (which may be the case for many of us), Battleship offers two additional variations. The first, “Salvo” mode, allows players to shoot a number of shots per turn equal to their remaining ships, so both players start with five shots per turn and eventually, as they loose ships, are reduced in their number of shots per turn. This might sound like it sound like it makes the game simpler, but this variation can get quite hectic.
Finally, if Salvo mode isn’t enough, you might be interested in Super Weapons mode. In Super Weapons mode, prior to battle, players choose 3 super weapons from a large arsenal of choices in addition to their standard one-shot cannon. During battle, these super weapons charge up (each with a different turn-based recharge timer) and allow you to unleash devastating attacks and cunning stratagems on your opponent. Several additional super weapons are unlockable by completing various in-game ranks and achievements.
Besides single player mode, the game includes three multiplayer options, Bluetooth, Wi-fi, and “Pass n Play,” which makes the app ideal to play with friends. Admittedly, I would’ve liked to see some kind of online play, as well.
Honestly, at it’s current $2.99 price point, I’d venture to say that Battleship for iPhone is a superior deal than the $15+ physical version. Not only does the app offer the exact same type of gameplay as the original and more, but it even throws in an opponent to play against (i.e. the computer)! Personally, I’ve found this app to be incredibly fun and addictive. It’s the perfect app for killing some time with or without friends and without wasting too much brainpower.
Video Review: OMG Pirates! - Get Your Ninja On!
Price: $1.99
App Store Link: Full / No Lite Version
Verdict: Love it!
Replay Value: Very High
Pros: Fun artwork; great gameplay, controls and combo system; high replay value.
Cons: Campaign mode is somewhat short and the plot line is lacking.
Bottom Line: OMG Pirates! is a highly enjoyable, fast-action, survival hack’n’slash. The fun cartoonish animation and simple controls give this app very unique appeal. If you’re a fan of Zombieville USA, this is a must!
OMG Pirates! If this exclamation sounds familiar, then you just might be a ninja. Or playing the newest app from the makers of Zombieville USA.
OMG Pirates! uses the same unique artwork style and simple gameplay mechanics that helped make Zombieville so popular. And yet despite the few similarities, OMG Pirates! manages to feel like its own game, and not just a cookie cutter clone of Zombieville.
At its core, OMG Pirates! is a slice and dice survival game that manages to effectively integrate some elements of classic sidescroller and RPG gameplay. If you haven't guessed by now, you play the role of a lone ninja battling an endless army of... OMG... pirates!
On first launch, there is only one gameplay mode available, campaign; however beating campaign mode unlocks survival mode as well as the “hard” difficulty setting for campaign mode. The control scheme is well laid out and simple to use, primarily consisting of a virtual d-pad, attack button, and jump button. But don’t be fooled by the simplicity; a variety of special moves and combo chains can be unleashed once a player masters the timing of the game. Additionally, there’s also a super-move button that gradually charges to unleash devastating super attacks.
In campaign mode, players will battle through nine missions, each with about three sub-stages of play. At the end of specific missions, players will have to fight fun and unique boss battles to progress. There’s a very loose storyline that connects the various stages together, but it seems little more than a perfunctory addition. As players slay pirates, they gradually fill the ninja’s experience bar, increasing his skill level, and each new level brings the ninja specific new moves, power-ups, or abilities.
Survival mode is fairly straightforward and self-explanatory. The goal is to kill as many pirates as possible before they kill you. A tally is kept at the top of the screen. One major improvement OMG Pirates! has over Zombieville is the inclusion of multiple types of enemies, each with their own unique look, including all of the bosses.
Overall, I found OMG Pirates! extremely fun and enjoyable with tons of replay value. In fact, this pick up and play app offers a surprisingly large amount of depth. My biggest gripe about the app is that I’d like to see a much larger campaign; it took me less than 2 hours to push through the entire campaign on the normal difficulty setting. That said, with the inclusion of a survival mode, the game has plenty of replay value to keep me coming back for more and to make me feel like I got my money’s worth.
Things I’d personally like to see in future updates include new stages, villains, storyline, and ninja levels (even if only through downloadable content). I’d also love to see a multiplayer option for both co-op and versus play.
If you’ve been looking for a good action game, OMG Pirates! is sure to entertain, especially if you’re a fan of Zombieville USA.
Video Review: Monopoly Classic - All the Fun, None of the Math.
Price: $4.99
App Store Link: Full / No Lite Version
Verdict: Love it
Replay Value: Very High
Pros: Great graphics and gameplay.
Cons: A few small imperfections, but nothing to quibble about.
Bottom Line: EA’s Monopoly app is a strong & fun adaptation of the original board game. The most frustrating part for most Monopoly fans might be that they already spent $5 dollars on EA’s previously released Monopoly Here and Now: World Edition app.
Monopoly (classic) is EA’s digital version of Hasbro’s classic board game and second official Monopoly app to hit iTunes, the first being Monopoly Here and Now: World Edition.
The most notable difference between the two titles (and for many the deciding factor on which to purchase) is that Monopoly Classic returns to traditional property names and dollar values as opposed to World Edition’s redesigned board theme, featuring “famous world cities” along with drastically increased bill denominations (the $1 bill replaced by a $10,000 bill for example), making banker math more awkward if not overly complicated. Because of these differences, there’s been a large public demand for the classic version, and EA has finally delivered.
For the most part, Monopoly translates very well to the iPhone OS. The app plays just like the tabletop version (thankfully with less accessories to manage), it allows for single or multiplayer gameplay with up to four players, and even manages to accommodate many of the house rules some players have grown so accustomed to.
The app doesn’t have too many too many flaws, but there are a few such as the inability to look at the game board during trades, or the frustratingly small menu buttons. Some individuals have even speculated that the AI players cheat to avoid your properties. Possibly what gets me the most, however, is that EA released classic as an entirely new $5 app, when really they could have just made it available as downloadable content “skin” for World Edition owners for—one would assume—significantly cheaper.
Overall, EA’s Monopoly is a very fun and enjoyable adaptation of the original, obviously with added convenience and portability. If you’ve already purchased Monopoly Here and Now: World Edition, there’s probably no need to purchase the classic version unless you can’t stand World Edition or have been dying to own the classic version. If you held-off on purchasing World Edition, then Classic is the way to go in this reviewer’s humble opinion. I don’t think you’ll be disappointed.
Review: iBlast Moki Surprisingly Fun!
Price: $0.99
App Store Link: Full / No Lite Version
Verdict: Love it!
Replay Value: High
Pros: Charming graphics, enjoyably challenging, yet brilliantly simple.
Cons: ---
Bottom Line: iBlast Moki has set itself up to be an iPhone classic. Its challenging but brilliantly simple gameplay is fun and addicting.
I’ll admit I was somewhat skeptical when I first downloaded iBlast Moki, which, at its simplest level, is a physics based puzzler. Generally speaking, I wouldn’t call myself a fan of the genre. Yet astonishingly, I had a hard time putting this app down.
iBlast Moki combines the charm of Rolando with the simplicity of apps like Flight Control, creating an undeniably winning combination. The game consists of a series of approximately 70 short stages, and the goal is always the same: Get all the Mokis to the goal. Unfortunately for us, the Moki’s are cute, little immobile critters, so the only way to move a Moki is to blast it with a bomb, hence the title, “iBlast Moki.”

On each level, players are given a set number of bombs to get their Mokis to the goal. In the first few stages, this task is quick and simple: Position the bomb while accounting for trajectory, gravity, and velocity (aided by an onscreen, direction indicating arrow), and then blast your Moki to the goal.
Of course as levels progress, players need to place multiple bombs, account for blast timing (by setting detonation timers on bombs), and deal with obstacles. Eventually a number of other factors begin to complicate the game, including the use of additional tools and low gravity environments. But one of my favorite features of the game is that the stages remain short, simple, and self-contained despite these complications. This makes iBlast Moki ideal as a “pick up and play” style app.
The touch controls and gameplay mechanics are designed exceptionally well. If a solution attempt doesn’t workout, the stage intuitively resets to your last set-up for easy adjustments, allowing for a practical “trial and error” approach to the game.
In addition to the 70 levels included with the app, iBlast Moki comes complete with a full-featured and dynamic level editor that allows players to create unique levels and share them with friends for great replay value. The app is also a part of the currently exclusive Plus+ network that allows players to track scores and achievements and compete with friends.
Overall, iBlast Moki is an extremely simple but fun physics puzzler with enjoyable sounds and graphics. iBlast Moki adeptly managed to override my natural aversion towards the genre, and continued to swiftly exceed all my expectations. In fact, I find myself hard pressed to say anything negative about the app. Even the amount of content included for the $0.99 price tag is stupendous!
Review: Super K.O. Boxing 2 A Real Knock Out
Price: $4.99
App Store Link: Full / No Lite Version
Verdict: Love It
Replay Value: A Lot
Pros: Excellent game play. Lot's of replay value. Great graphics and sound. Multiple control schemes.
Cons: Sometimes the controls are a little unresponsive. Some of the patterns are really difficult to figure out.
Bottom Line: An excellent addition to the out of this world, unrealistic, pattern based boxing games in the same vein as the Punch Out Series
The lights come up on the ring, the gigantic opponent enters the ring, and then Little Mac... er KO Kid enters the ring. In case you missed that reference, Super K.O. Boxing 2 is basically a Super Punch Out clone though I am not implying that this is a bad thing in any way, just giving you a point of reference. In fact, Super K.O. Boxing 2 does an excellent job of cloning Super Punch Out so much so that I would consider it on par with Super Punch Out.
For those of you that still have no idea what I'm talking about, the game play of Super K.O. Boxing 2 goes as follows. You play the part of the boxer known as KO Kid who's goal is to take the title in three different circuits. To do this you will have to box several different boxers in each circuit, each with their own strengths and flaws. Unlike most newer boxing games, this one takes place on the 2D realm. You won't be circling around your opponent, but rather always facing them with limited dodging ability. In your arsenal of moves you can punch in the stomach, punch in the head, block, dodge left and right, and perform a super punch.
Of course the game play is not as simple as just pummeling your opponent in to the ground with punches, but rather each opponent has a pattern that leaves them generally with stone wall solid defense except at key points during combos or after their combos have completed. Some of the patterns are really easy to figure out, like the opponent will raise their hands or always punch 3 times. Other opponents are more difficult like looking for a small smile before they attack that makes them vulnerable.
As far as presentation goes, this game looks and sounds really good, almost exactly like I would expect a Super Punch Out clone to look. Really big, crisp looking opponents along with the accompanying sounds. There are four different control schemes you can use ranging from a button interface to a tilting interface. I've used the button and the zone interface and both worked really well only lagging occasionally. You may even find that some control schemes are better for different opponents.
In addition to the normal circuit game play, there are two additional modes of play. The first is a versus mode where you just replay the fight with that person. The other mode is a challenge mode where you have to defeat your opponent under a given set of conditions i.e. TKO the opponent in the first round without getting hit or using your super punch. As far as length goes, if you like the game you will probably spend at least 10 hours with this game if not a lot more.
Overall, I really like this game and feel that it is worth the price of entry considering to buy the original versions of the game would cost anywhere from $5 to $10. Of course I like Punch-Out style games so I might be a little biased.
Video Review: Madden NFL 10 - A New Brand of Touch Football
Price: $9.99
App Store Link: Full / No Lite Version
Verdict: Love It!
Replay Value: Very High
Pros: Great graphics, gameplay, and depth. Edit plays right on the field.
Cons: Repetitive commentators, cannot save original plays, and no multiplayer (yet).
Bottom Line: Madden NFL 10, despite a few flaws, is a console worthy iPhone app sure to impress and definitely worth the price. If you’re a fan of sporting games, this is a no brainer.
Madden NFL 10 for the iPhone OS redefines the meaning of touch Football: All 32 teams and stadiums, nearly 2000 players and 300 plays, and comfortable touch screen controls all at your fingertips. This is the app that hardcore football fans have been waiting for, and it definitely lives up to its expectations.
Madden NFL 10 is one of those apps that’ll make you realize the iPhone can definitely contend with the big-boy portable gaming systems, such as the PSP and the Nintendo DS. On the first start-up, the app asks for your favorite NFL team in order to make your life easier. From the title screen, players can choose to play a quick game, play a season, or view team rosters. In season mode, players will battle their way through a full NFL season, potentially taking their team all the way to the Super Bowl. “Play now” mode, on the other hand, will pit your team head to head against any team of your choice and is perfect for a quick, pick up and play game.
The graphics for Madden will put you right in the action. The control schemes for both offence and defense are comfortable and intuitive. You control player movement with an on-screen virtual analog stick and a slew of touch screen buttons that adapt themselves to your situation. Among other controls, QBs can pass, toss out of bounds, or scramble. Ball carriers can spin, sprint, and slow time. In slow motion mode, they can juke left, juke right or plow through defenders. Defenders can intercept, block passes, and dive tackle. Because of the clearly marked icons, the on-screen controls are easy to learn and master (possibly even more so than with a standard console controller).
One of the best features in Madden NFL 10 is the ability for individuals to edit and create their own plays right on the field. This is as simple as tapping the edit button and redrawing the movement line for one or more of your receivers. This makes your playbook essentially unlimited. My only gripe is that there doesn’t seem to be any way to save edited plays for later use.
Individuals also have the option of customizing their team through player trades and the signing of free agent players to create an unstoppable dream team.
EA’s iPhone interpretation of Madden 10 doesn’t have too many flaws, but there are a few. Probably the most obvious is the overly repetitive announcers. You’re more than likely to hear the same play commentary several times in one short game. This is a bit disappointing in a game like Madden; it’d be nice to make it through at least a full game without much repetition. The pre-game build up and end of game victory screens aren’t as fulfilling as they should be—something which Gameloft’s slightly less complex NFL 2010 app does better. Additionally, at initial launch, the game is missing any multiplayer functionality (something which the developers promise to update). Finally the inability to save custom plays for future use is a little inconvenient.
Over all, Madden NFL 10 for iPhone OS is quite impressive and fun. The arrival of this app on the App Store is a big step forward for the device, helping to establish it as a recognized gaming platform. There seems little doubt that football fans will enjoy playing this app. Like many other EA games, the high price-point might scare away some casual gamers, but rest assured, if you’re looking for a great football game app, Madden NFL is worth the price… especially when compared to other platforms.
Review: Farm Frenzy Fun
Price: $0.99
App Store Link: Full / Lite
Verdict: Love It
Replay Value: High
Pros: Lots of gameplay and achievements; great for long or short play.
Cons: Inconsistent touch controls (e.g. a tap can plant grass instead of trapping a bear)
Bottom Line: This addictive game cleverly builds upon typical time management games by allowing the player to strategize towards each level’s goal, allowing for better scores, times, and outcomes. While the touch controls could be improved, this game will provide countless hours of fun.
In Farm Frenzy, the player is in control of maintaining a farm and is presented with different objectives at each level. The beginning levels start off simple by only requesting that you purchase a set number of geese and collecting a set number of eggs. To keep the geese alive you must plant grass for them to eat, which in turn uses up your water supply that can only be refilled by paying a small fee. You can earn additional money by selling the goods you collect.
As the game escalates, you’ll find that eggs are needed to create flour, which is needed to create bread, and so on. The player is able to collect goods and keep them in a storehouse, which has limited space. To empty the storehouse and earn money, you send your goods away in a truck and after a few seconds the truck will return with your money.

Upgrades are available for purchase; these may be required in the objective of the level, or simply help you make more of an item quicker, allow for a larger storehouse, etc. To add a challenge to the game, sometimes you’ll hear a roar, soon followed by a bear dropping from the sky in order to attack your livestock or possibly spoil your goods. To prevent this, players can tap on the bear several times to lock him in a cage. If you have enough storage space, you can send the bear to the storehouse to later sell for some extra cash. If you don’t have the space, the bear will eventually run off screen.
This is particularly where I found the touch controls to be frustrating at times. While trying to cage the bear by tapping the screen, I would instead plant a patch of grass (which requires a similar tapping gesture), and the bear would go free to kill my livestock. Occasionally, tapping inconsistencies also caused the unintended purchase of various upgrades (an expensive mistake). While this is something that should be addressed, it did not affect the game enough to make it unplayable. Also, if this happened frequently during a level, you can always restart that level or even play it again afterwards and keep what rewards you did earn. Each level typically lasts about 5 minutes, but it can be as short or as long as you choose.
I found the game to be quite addictive, and I really appreciate how much there is to achieve. Not only can you earn the standard type trophies, but in order to proceed to higher levels, you have to earn enough points to purchase upgrades which will be offered in-game once that level is unlocked.
Ultimately, I would definitely recommend Farm Frenzy to anyone looking for a twist on typical time management games and appreciates long game-life. The cute graphics are entertaining and will be sure to keep you in a frenzy to play more. This app will definitely remain on my devise for a long time to come!
Review: Whack A Mole… er Monkey in Paradise Monkeys
Price: $3.99
App Store Link: Full / No Lite Version
Verdict: Love It
Replay Value: Some
Pros: Very high quality. A lot of variations on the enemies. Two bonus mini games.
Cons: Story slightly lacking. Can get repetitive. Bannana currency doesn't seem to add up fast enough. Have to play to either obtain bonus games or play to win. Vague/missing instructions on what the monkeys do.
Bottom Line: If you like whack-a-mole style games this version is very well done with just enough variation to make it interesting.
In Paradise Monkeys you are a monkey tasked with saving all the bannanas from the evil Dracula Monkey. In order to do this you'll need to pass through 9 worlds of whack-a-mole style gameplay. The 9 worlds are broken up into 2 different kinds of gameplay, standard play and boss fight. Of course the game probably wouldn't be that interesting if it was just simple whack-a-mole so to liven things up every few levels they add a different kind of monkey for you to beat up on. Some monkeys just pop up and go down (costing you a half a heart if you don't whack them), some monkeys take multiple hits to kill, some monkeys give you items when they die like hearts or tokens, some have random effects, some will attack you, and almost all monkeys have a state where you can't attack them or you'll lose some life.
At first the game can seem overwhelming, but once you figure out what you can hit and what you should avoid, the game becomes a lot more enjoyable. In addition there is a store you can go to to spend your tokens. You can purchase rings that do more damage meaning you'll hit the multi-hit monkeys less. There are extra hearts you can buy. There are multiple mini-games that can be purchased. Unfortunately because of the way the game plays, unless you take a lot of chances on the random monkeys, you won't have enough tokens to buy the power ups and the bonus games. Fortunately you only have to buy the bonus games once, and you can make enough tokens by the second boss without having to purchase power ups.
This game has really good graphics, good sound effects, and music. The hit detection is spot on. You can really tell the extra polish that the creators of this game have put in to it.
The mini-games aren't overly fun in my opinion, I would much rather play the main game or the time attack mode that emulates the main game, but they do provide a nice break from the regular game.
If you play the game through from beginning to end, along with unlocking the mini-games you'll probably play a total of 5ish hours. It may also be a game that you really like and come back to every now and then to kill some time.


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